Archive for the ‘iPhone’ Category

January 7th, 2011, by alex

Releasing an iPhone game: Whack-a-Kitty three weeks later

I released my first iPhone game, Whack-a-Kitty, on Dec. 20, almost 3 weeks ago. People have been asking how it went, so here are some numbers and first impressions.
First, if you missed it the first time, here’s a neat timelapse video of the game being made:

And a shameless plug for a friend: if [...]

December 20th, 2010, by alex

Whack-a-Kitty is finally out!

It feels like I’ve been working on this game forever, but it’s actually only been 3 months - a lot of it evenings and weekends. The game itself has been done for a while, but it’s been stuck in the approval queue for about 3 weeks. I’ve also been struggling with making [...]

April 22nd, 2010, by alex

Android running on iPhone

This is impressive, to say the least. A Canadian hacker has managed to get Android running on the iPhone. The important stuff seems to work - wifi, the browser, playing music, SMS, making calls… oh, and it dual-boots. Wow.
Check out the video, or download the code from the original post.

January 27th, 2010, by alex

The iPad’s name is a joke

“I think the iPad is a bad name choice. How are people in Boston supposed to differentiate between it and the iPod?” — amusing Reddit comment. Looks like Reddit is far from the only place making the joke:
http://search.twitter.com/search?q=ipad+boston
And, of course, the infinitely more predictable iTampon:

Note that iTampon is trending on Twitter, while iPad is [...]

January 20th, 2010, by alex

iPhone App distribution without ad-hoc provisioning

Mobile Orchard has a great tutorial on how to distribute iPhone apps to other developers without jumping through the ad-hoc hoops. I haven’t tried it yet, but it’s good to know.
http://www.mobileorchard.com/developer-to-developer-iphone-app-distribution-without-ad-hoc-provisioning/

October 5th, 2009, by alex

Wow. Flash CS5 will allow building native iPhone apps with ActionScript

http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/
Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store.*
* Delivery through the App Store requires participation in the iPhone Developer Program and approval of the application by Apple.
This is going to [...]

September 23rd, 2009, by alex

How to get the contents of UIWebView on iPhone

Say you have a UIWebView in your iPhone application, maybe you have some JavaScript that changes its content, for whatever reason you want to access the content of the UIWebView… how do you do it?
It’s not immediately obvious from the API docs, but it’s pretty simple. Something like this should do the trick:

[myWebView stringByEvaluatingJavaScriptFromString:@"document.getElementsByTagName('html')[0].innerHTML"]

Doesn’t [...]

September 11th, 2009, by alex

Funny thing

Preparing an app for distribution on Android:
1. Click on File/Export
2. Select Export Android Application, click Next
3. Follow the steps in the wizard.
4. Done!

June 27th, 2009, by alex

UIScrollView and UIDatePicker (or UIPickerView)

I ran into a very simple problem, but a quick Google search didn’t reveal any simple (or even functional) solutions.
Simply put, trying to use a date picker or picker control inside a scroll view leads to problems: trying to scroll the picker ends up scrolling the scroll view itself.
The solution is very simple: set [...]

May 4th, 2009, by alex

LyricFind Lite beats Shazam on iPhone!

At least in Canada. #1 in free music apps, #9 in overall top free apps, #17 paid music apps. In the US, #6 free music app and #16 paid. Is this thing unstoppable?